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 5641

Entity Blocker

by magiccarpet - 10-29-2018 - 07:16 AM
#1
Enjoy skids

Code:
void entityBlocker(bool toggle)
{
    char dBytes1[] = { 0x4B, 0xA5, 0x25, 0xE5 };
    char dBytes2[] = { 0x8B, 0xD7, 0x00, 0x29 };
    char dBytes3[] = { 0x62, 0xC3, 0x00, 0x00 };
    char eBytes1[] = { 0x48, 0x00, 0x00, 0x44 };
    char eBytes2[] = { 0x48, 0x00, 0x00, 0x18 };
    char eBytes3[] = { 0x60, 0x00, 0x00, 0x00 };
    if (toggle)
    {
        write_process(0x1093228, eBytes3, 4);//Block all entities
        write_process(0x133CB14, eBytes1, 4);//Pickups
        write_process(0x133CE0C, eBytes1, 4);//Planes
        write_process(0x133CAA4, eBytes1, 4);//Objec t
        write_process(0x133CBF0, eBytes1, 4);//Bikes
        write_process(0x133CA34, eBytes1, 4);//Cars
        write_process(0x133CD34, eBytes1, 4);//Helicopters
        write_process(0x133C9F4, eBytes2, 4);//Clone
    }
    else
    {
        write_process(0x1093228, dBytes1, 4);//Block all entities
        write_process(0x133CB14, dBytes2, 4);//Pickups
        write_process(0x133CE0C, dBytes2, 4);//Planes
        write_process(0x133CAA4, dBytes2, 4);//Object
        write_process(0x133CBF0, dBytes2, 4);//Bikes
        write_process(0x133CA34, dBytes2, 4);//Cars
        write_process(0x133CD34, dBytes2, 4);//Helicopters
        write_process(0x133C9F4, dBytes3, 4);//Clone
    }
}
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#2
Jp offsetwplz me..

Jp offsetplz me..
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#3
Good release keep up the greate content of the menus. I remember when you first started off and now you improve a lot well done.
Code:
if (Fresh)
{
   Notify("FBModderFresh");
   Notify("SanjuroDev");
}
Reply
#4
Does this make all entities disappear or them that other modders spawned disappear ?
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#5
this for ps3 or xbox
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#6
It’s for ps3 PacMan
Code:
if (Fresh)
{
   Notify("FBModderFresh");
   Notify("SanjuroDev");
}
Reply
#7
can you make this xbox please
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#8
(10-29-2018 - 07:16 AM)magiccarpet Wrote: Hey everyone before i revive hate for releasing this code that dose nothing but help i wanted to say go and support killa dev(he lost his job and has kids). Also yes i am livemodz i has hiding that cuz i wanted to start over but i guess thats not happening. My name keeps getting better and better but i cant change my past. I have alot of mental shit becuase of past. Alot of PSTD. But anyways enjoy this code i hope you all can add it to your menus!:)

Code:
void entityBlocker(bool toggle)
{
    char dBytes1[] = { 0x4B, 0xA5, 0x25, 0xE5 };
    char dBytes2[] = { 0x8B, 0xD7, 0x00, 0x29 };
    char dBytes3[] = { 0x62, 0xC3, 0x00, 0x00 };
    char eBytes1[] = { 0x48, 0x00, 0x00, 0x44 };
    char eBytes2[] = { 0x48, 0x00, 0x00, 0x18 };
    char eBytes3[] = { 0x60, 0x00, 0x00, 0x00 };
    if (toggle)
    {
        write_process(0x1093228, eBytes3, 4);//Block all entities
        write_process(0x133CB14, eBytes1, 4);//Pickups
        write_process(0x133CE0C, eBytes1, 4);//Planes
        write_process(0x133CAA4, eBytes1, 4);//Objec t
        write_process(0x133CBF0, eBytes1, 4);//Bikes
        write_process(0x133CA34, eBytes1, 4);//Cars
        write_process(0x133CD34, eBytes1, 4);//Helicopters
        write_process(0x133C9F4, eBytes2, 4);//Clone
    }
    else
    {
        write_process(0x1093228, dBytes1, 4);//Block all entities
        write_process(0x133CB14, dBytes2, 4);//Pickups
        write_process(0x133CE0C, dBytes2, 4);//Planes
        write_process(0x133CAA4, dBytes2, 4);//Object
        write_process(0x133CBF0, dBytes2, 4);//Bikes
        write_process(0x133CA34, dBytes2, 4);//Cars
        write_process(0x133CD34, dBytes2, 4);//Helicopters
        write_process(0x133C9F4, dBytes3, 4);//Clone
    }
}
Also here are trusted and non trusted devs:

Trusted: Me, xeazy, pro(gopro2027), phucedmodz, fazemodz, skylineXL.
Untrusted: Dublinmodz, sparbymodz, and whoever the fuck is faking me on skype.
I love everyone even if ya hate me Rockon
credits by?
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
Reply
#9
Thanks g really appreciate I had code from while cus u gave it too me
SPARBYMODZ  |  DEV    
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#10
This need to define like bool = false; ? or create a new case? like: case 1: entityBlocker = !entityBlocker; break?
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